FOWLER

ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ ΦΥΣΙΚΗ VIRTUAL LABORATORIES PHYSICS εικονικά εργαστήρια virtual laboratories ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ VIRTUAL LABORATORIES PHYSICS εικονικά εργαστήρια φυσικη ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια
ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια ΕΙΚΟΝΙΚΑ ΕΡΓΑΣΤΗΡΙΑ εικονικά εργαστήρια

 

 
Newton's Cannon Newton  's Principia suggested that if you fire a cannon from a high mountain it could fall, circle the earth, or fly away depending on how hard it was fired. While   Newton  may have approved the use of his drawing from the Principia, he may not have appreciated a cannon that sounds like a squeaky toy 

 

Group Velocity and Phase Velocity Change the group and phase velocities of interfering sine waves

 

Einstein's Explanation of Brownian Motion This applet shows how atomic velocities cause the Brownian Motion of a dust particle. In one panel a small ball jitters. In the next, we see that it jitters because many smaller balls bat it rapidly about.

 

Projectile Motion Shoot a cannon to see how high and far the ball flies

 

One-dimensional one-atom classical gas This applet describes a single atom gas moving in one dimension. It accelerates or decelerates only through classical collisions with the moving piston on its container. This alone is enough to explain why the gas gets warm when it is compressed and cool when expanded.

 

Two-dimensional collisions One ball strikes another. Change relative masses, initial velocity, and angle of the collision. Watch it in the center of mass and lab frame. It makes the collision angles very clear, and the controls are sort of fun.

 

Model Nonequilibrium System This applet shows a model physical system much like the game of Life. Here, simple rules produce complex physical behavior. The model system is from papers by Beate Schmittmann.

 

 

 


Copyright © 2002 by Kousloglou Manolis. All rights reserved.
Revised: 11 Δεκ 2014 16:54:15 +0200 .