Author: h_lamprou

α

α

α

α

εντός εκτός εναλλάξ

εντός εναλλάξ

εντός και επί τα αυτά

εκτός και επί τα αυτά

εκτός εναλλάξ

εντός εκτός και επί τα αυτά

\bgcolor{00ffff}\fbox{
\begin{array}{cc}
Είδη  \: γωνιών   \
μετακινήστε \:δρομέα \: για \: ονομασία  \: γωνιών \
\end{array} }

A = (1.8724691836254712, 4.807146908678389)
B = (6.500677752721939, 4.8928544747727685)
a_7 = Line(A, B)
C = (-1.1058687381542, -0.44244151460232667)
b_1 = Line(C, a_7)
D = Point(a_7)
E = Point(b_1)
F = Point(b_1)
c_1 = Line(D, E)
d_1 = 1 (slider from 0 to 6, step 1)
condA = If(d_1 ≟ 1.0, D)
H = Point(c_1)
I = Point(c_1)
a = Angle(B, D, H)
b = Angle(H, D, A)
c = Angle(A, D, E)
g = Angle(C, E, I)
f = Angle(D, E, C)
h = Angle(I, E, F)
e = Angle(F, E, D)
cond1D = If(d_1 ≟ 1.0, D)
cond2D = If(d_1 ≟ 2.0, D)
cond3D = If(d_1 ≟ 3.0, D)
cond4D = If(d_1 ≟ 4.0, D)
cond5D = If(d_1 ≟ 5.0, D)
cond6D = If(d_1 ≟ 6.0, D)
cond1E = If(d_1 ≟ 1.0, E)
cond2E = If(d_1 ≟ 2.0, E)
cond3E = If(d_1 ≟ 3.0, E)
cond4E = If(d_1 ≟ 4.0, E)
cond5E = If(d_1 ≟ 5.0, E)
cond6E = If(d_1 ≟ 6.0, E)
a_1 = Angle(B, cond1D, H)
gc_1 = Angle(A, cond1D, E)
ge_1 = Angle(F, cond1E, D)
gd_1 = Angle(E, cond1D, B)
gf_1 = Angle(D, cond1E, C)
gd_2 = Angle(E, cond2D, B)
gc_2 = Angle(A, cond2D, E)
ge_2 = Angle(F, cond2E, D)
gf_2 = Angle(D, cond2E, C)
ga_3 = Angle(B, cond3D, H)
gh_3 = Angle(I, cond3E, F)
gb_3 = Angle(H, cond3D, A)
gg_3 = Angle(C, cond3E, I)
ga_4 = Angle(B, cond4D, H)
gg_4 = Angle(C, cond4E, I)
gb_4 = Angle(H, cond4D, A)
gh_4 = Angle(I, cond4E, F)
ga_5 = Angle(B, cond5D, H)
ge_5 = Angle(F, cond5E, D)
gb_5 = Angle(H, cond5D, A)
gf_5 = Angle(D, cond5E, C)
gc_5 = Angle(A, cond5D, E)
gg_5 = Angle(C, cond5E, I)
gd_5 = Angle(E, cond5D, B)
gh_5 = Angle(I, cond5E, F)
ga_6 = Angle(B, cond6D, H)
gf_6 = Angle(D, cond6E, C)
gb_6 = Angle(H, cond6D, A)
ge_6 = Angle(F, cond6E, D)
gc_6 = Angle(A, cond6D, E)
gh_6 = Angle(I, cond6E, F)
gd_6 = Angle(E, cond6D, B)
gg_6 = Angle(C, cond6E, I)
G = (-7.9624740257045215, 5.985625942476102)
condT1 = If(d_1 ≟ 1.0, G)
condT2 = If(d_1 ≟ 2.0, G)
condT3 = If(d_1 ≟ 3.0, G)
condT4 = If(d_1 ≟ 4.0, G)
condT5 = If(d_1 ≟ 5.0, G)
condT6 = If(d_1 ≟ 6.0, G)
J = (-5.134124344590014, 6.5641520136131595)
K = (0.47972123459181204, 6.5641520136131595)
L = (0.47972123459181204, 5.449953654386232)
M = (-5.134124344590014, 5.407099871339042)
N = (-8.626707662935958, 6.714140254278323)
O = (1.5082120277243616, 6.799847820372703)
P = (1.486785136200767, 5.3213923052446646)
Q = (-8.58385387988877, 5.364246088291854)
πολύγ.1, n, o, p, q = Polygon(N, O, P, Q)

Tool: Τρίγωνο
τυχαίο τρίγωνο
Input: A, B, C
Output: a, b, c, poly1

poly1, c, a, b = Polygon(A, B, C)

Tool: Ισοσκελές Τρίγωνο (command ΙσοσκελέςΤρίγωνο)
ισοσκελές τρίγωνο
Input: A, B, C
Output: D, a_1, b_1, d, poly1

a = Segment(A, B)
b = LineBisector(a)
c = OrthogonalLine(C, b)
D = Intersect(b, c)
poly1, b_1, d, a_1 = Polygon(D, A, B)

Tool: Ορθογώνιο Τρίγωνο (command ΟρθογώνιοΤρίγωνο)
υποτείνουσα - κορυφή
Input: A, B, D
Output: E, a_1, b_1, e, poly1

a = Segment(A, B)
C = Midpoint(a)
c = Circle(C, B)
b = Ray(C, D)
E = Intersect(c, b, 1.0)
poly1, b_1, a_1, e = Polygon(A, E, B)

Tool: Διάμεσοι
διάμεσοι τριγώνου
Input: poly1
Output: D, E, F, d, e, f

A = (9.28, 2.7800000000000002)
B = (8.4, 0.3)
C = (11.4, -0.02)
poly1, c, a, b = Polygon(A, B, C)
D = Midpoint(c)
E = Midpoint(a)
F = Midpoint(b)
d = Segment(A, E)
e = Segment(B, F)
f = Segment(C, D)